FWIW, my openings are at first heavy on info. For that matter, I invariably have scenes later on that are the same. What I've discovered is these passages are really just me figuring things out. I'm explaining the world *to myself*.
Also invariably, I root this stuff out in edit mode. The question I apply is this: does the story need it? Not: does the reader need it? I'm not writing for the reader, I'm writing for the story. The only material that should make it through editing is the material required to advance the story, period.
But during early drafts, go ahead and put it in. The only way I know how to do world building *really* is to put it into a story and see if it fits. It's rather like clothing: the only way I really know it will fit is to put it on and wear it for a while.
Also invariably, I root this stuff out in edit mode. The question I apply is this: does the story need it? Not: does the reader need it? I'm not writing for the reader, I'm writing for the story. The only material that should make it through editing is the material required to advance the story, period.
But during early drafts, go ahead and put it in. The only way I know how to do world building *really* is to put it into a story and see if it fits. It's rather like clothing: the only way I really know it will fit is to put it on and wear it for a while.