Like, um ...
Heh, he's referring to Raymond E Feist, I believe.
Like, um ...
... according to the prophecy: "No writer shall produce a first draft that is publishable immediately...."
I think that Eddings is a very good example for this discussion, as in his Belgariad and his Malloreon for example, prophesy in a sense IS the story, a wonderful reflection on storytelling. There is even a meta-discussion of prophesy, words and meaning going on. And I think it is Belgarath who explains that prophesy is necessary because words give meaning to events.if you look at Eddings, all of his stuff relies - almost too heavily - on prophecy and predestination.
I think the problem with prophecy is that it (like many fantasy clichés) is often used merely because it sounds cool or seems like the thing to do, and not because it actually enhances the story or is a necessity to further the plot.
Also, as others have mentioned, it often gives away the entire plot. If there is a prophecy that a particular person is destined to stop a great evil, you know what's going to happen. There may be interesting twists along the way, but ultimately, you know how it is going to end. And I also dislike the idea that the hero's choices and results are predestined.
That said, I think prophecy can be done well. It can add interest, intrigue, and character development (if done properly). But I think any author should think twice before using it, and make sure it's really important to the story and not just something that seems cool or fun. I used to be very quick to add prophecy to my story ideas because I like certain aspects of it, but I'm trying to be careful not to use it too liberally or without good cause.
On that note, I would love some advice on an idea I'm currently working on. I have been debating if any kind of prophecy should be involved with the main character. In this story, prophecy would not be an absolute thing, but would instead be a likely outcome for a character or event. In this case, the character would have had a prophecy that they are capable of becoming a very powerful sorcerer (bad guy) who will win an important war (which of course, would have very negative consequences for the "good guys"). She would not know about the prophecy at first (nor would the audience), but would discover it later on in the series.
The thing I like about it is that it would be a huge struggle for her. She is already feeling drawn towards dark magics, and the prophecy makes her afraid of what she could become, and makes other people suspicious and distrusting of her. She feels a constant need to 'fight her fate', and often fears she will give in because it has been 'prophesied'. But, she discovers that nothing is set in stone and ultimately, she would overcome her fear and "deny her fate". Until then, it would be something she really struggled with and greatly feared, which could help to develop her character and give her a personal challenge to overcome.
The thing I don't like about it is I don't want to rely on prophecy if it is not needed or be cliché. She could simply just be a very powerful mage tempted to use dark magic and struggling against the desire, and thus have the conflict without the prophecy. I feel this might take some of the gravity out of her struggles and some of the interest out of the story, but I don't know. Does the "fighting her fate" seem too cliché? Is there potential for some kind of prophecy, or better to have nothing at all?
Sorry for a long comment! Any feedback is appreciated.
It seems like the use of prophesy is a shortcut that allows the author entirely skip having a back story or character motivation. It makes the protagonist a robot that went from idling on a farm to a freshly programmed warrior prince without the complications of having any real skin in the game or explaining how they become competent. It is much harder to write about the development of skills and desires than it is to simply impose them through a simple plot device.
There isn't a lot of difference between Arthur and Buck Rogers in terms of their humble origins and how they make the reader feel that they too could participate.
But Arthur doesn't know any of that, and that's the point. If you read the story from Arthur's viewpoint, he doesn't have reason to believe he is anything more than an orphan. You're protesting that the manner of the destiny is important, but it really isn't. Arthur starts his story as an everyman, but it is revealed to him that the manner of his hidden birth presages something much greater.Arthur's origins were far from humble. He was the son (albeit illegitimate son) of a king and a duchess, his birth engineered by Merlin presumably because Merlin knew what he could become.
Sorry to be a denigrater. Any trope in any genre can be pointed to as crutch, but that doesn't mean that any discussion of those tropes is any more of an attack on the genre than just pointing out that fantasy one of the most extreme forms of literary wish fulfillment there is.Some books treat prophesy that way. In others it can be part of the back story, sometimes a very complex back story. And I have read books where the training of the protagonist to fill his/her role in the prophecy is a major part of the story -- so no freshly programmed warrior prince. Also, the farm boy to warrior prince is a cliche used more often to denigrate fantasy than it actually appears in fantasy novels.
If you read the story from Arthur's viewpoint, he doesn't have reason to believe he is anything more than an orphan ... Arthur starts his story as an everyman
Any trope in any genre can be pointed to as crutch, but that doesn't mean that any discussion of those tropes is any more of an attack on the genre than just pointing out that fantasy one of the most extreme forms of literary wish fulfillment there is.
For the benefit of those of us who aren't immersed in fantasy, could you share an example of a non-complex use of prophecy that doesn't serve as agency for either the protagonist or antagonist?Oh, I don't dispute any of that. It's just that I get tired of hearing the farm boy argument which is even more tedious than the trope itself, and which many people (I'm not referring to you, because I don't know you or what you have read or what you know) seem to think is emblematic of what is really a very diverse genre. So I become very cross when I hear about farm boys becoming princes and wish someone would come up with a more interesting example to boost whatever point they are trying to make.
Given the era the story comes from, I think an orphan knight-in-training is probably about as egalitarian you're going to get. Anything lower than that and Camelot would be a work of social revolutionary fiction. A serf attaining any advance in their station would be simply unbelievable to anyone of the time.He really doesn't. He starts as the foster-son of a knight, training to become a knight himself. Which as far as the majority of the people hearing his story during the Middle Ages was an enviable position to be in, though of course squire to king was an enormous jump.
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