I'm traditionally quite a pantser, but trying to have a go at planning a project, and wondered what that looks like for people who have done it successfully. How much detail do you plan in?
I've tried everything from light detail to heavy and I have to say, I've found lighter works better. As with most things in life, there's no point going heavier than you need to.
How do you make decisions,
Oh goodness. Hmm.
I think the first most important thing is to get a really fixed idea of what the core of the story is. You might be wrong and later change it, but having a fixed throughline is very useful as it lets you make decisions by going "does this serve the core or not".
A lot of decisions aren't made consciously though. They're just the first thing that came into my head when I think "what would happen here". Decisions are for when multiple things come into the head and are conflicting, or when you find that the idea isn't working...
... and that's usually only found out when you start writing.
and how much research do you do first?
As little as possible.
Which is always my answer.
When do you start writing prose?
Since I never use quite the same authorial voice twice, I usually break ground on the prose very quickly in order to work out whether I can actually do the voice or not. Projects that don't have a ready made authorial voice are usually projects that do not survive.
I know everyone's answer will be different, but I thought it would be interesting.
Also, if you are busy doing planning, researching or editing, do you do other writing to keep your hand in with actual writing prose?
Yes although I suspect that's made my editing a lot harder.
To add to this -
I am in practice someone who alternates between planning and pantsing. I increasingly try to go with enough plan to start pantsing, then return to the plan and make it better and stronger once pantsing has run out of steam
Something I have found useful is doing a movie-style treatment. It's very helpful for getting down detail about the important stuff i.e. characters, setting, mood, themes etc.etc.
I have found the best way to turn vague idea into plan is to basically keep writing the idea over and over only bigger until it's a plan. Start with the one line logline. Turn that into three lines, into seven lines, into seven paragraphs, into three pages, into seven pages... you get the idea. Exact numbers aren't important, what is important is starting with something manageable then adding something manageable and keep doing it.
A very easy way to plan a book is to grab a template of a common plot i.e. Hero's Journey, four act Mystery plot, etc.etc. and just fill it out. Think of it as telling something you only just remember, and the template between someone prompting you and doing it without being no prompt at all. There's a risk the prompter will be wrong but it still makes life easier.
With plans as with drafts, there's nothing wrong with going [ADD DETAIL HERE] and just keeping on going if you're in a flow. Does working out where the MC would find the weapon help? If it doesn't, do it later.
Finally, if in doubt, as with most things, the two biggest virtues are simplicity and specificity. Don't lose yourself in detail but at the same time, make sure the detail is there on the things that really matter.