Seemed like an improbable plan.I have to ask, the saucer crashing into the town and wiping the tower. Did you believe it?
Well, I didn't see the rockets as a problem because they're ST models and the wreck was on somewhat stable orbit. Although not in the sight on town. So that they failed in the artistic, because to deorbit they would have had longer trajectory and therefore it could have been possible to get the orbital hit. It's just when I think about that mass, screaming through the atmosphere and making to ground it's more likely to wipe out the whole town than just the tower, because that mass is still fairly large, even if some of it has burned away in the atmosphere.Even assuming that two small rockets were powerful enough to move the massive wreckage, the Gorn should have noticed that the saucer was suspiciously deviating from the rest of the debris and calculated its path to the jamming tower.
The star in the episode is not red or brown dwarf. It is fully capable M-class one that can support a planet with liquid oceans and a climate that matches Earth. If our planets were in close orbit to our star, we would have problems.Red dwarf stars and brown dwarfs are known to have solar systems little bigger than the moon systems of Jupiter and Saturn, with habitable zones of similar size, so the planets would loom visibly in each other's sky. Maybe not as much as depicted, but it's not so far from the reality of such a star system, at least not for Star Trek!
The habitable zones around red dwarfs and brown dwarfs are also that close to the star, as they're so cool and dim compared top our sun - planets in them have years only a week or so long. Palms up: Red and brown dwarf planets have other problems that are pretty major, and so their habitable worlds would look different to Earth - but whether (and what %) of such planets could support liquid water and a class M environment is a question still being researched (confusingly the technical term for a red dwarf is 'm-class star'). Suffice to say that such a sun might, in principle, support a habitable environment on planets in its teeny, close wrapped, habitable zone - if a lot of other factors happened to be just right.The star in the episode is not red or brown dwarf. It is fully capable M-class one that can support a planet with liquid oceans and a climate that matches Earth. If our planets were in close orbit to our star, we would have problems.
I don't agree with some that this season has been on a downward spiral, but I have to agree with you there, and there have also been a lot of hit and miss episodes. I'm glad that we finally got an episode that moves somewhere forward.Here we are at the end of a season with nothing really major happening, until the end. It has most certainly been different Trek to watch Captain Pike's Kitchen and seeing the Enterprise ... having sexual drama over who they're bonking and when. To be honest, it has always been part of the Trek texture, but I don't recall a season that has mostly centred around the family drama.
Why, but why, model a colony outside of the Federation? I'd understand it if the colonists didn't want to be part of the Federation, but that isn't the case. They built a colony in the DMZ and are surprised when the Gorn claim it. Makes no sense!the Federation had modelled a colony just outside the borders to feature a Midwestern American society.
For me, it's just good not to have to see him or think of him as Simon Pegg.Man, it's so good to see him 20 years younger and 30 kilos lighter.
Very probably. I mean, they could resolve it just as soon as Pike stops pretending to be a statue and gives an order.Gorn weren't happy and started attacking the ship, which left us with a cliffhanger that I'm pretty certain will get solved within the first ten minutes when the series returns.
Ha, ha! But true!Still, it could have been worse. They could have announced the plan with song and dance.
There's no shortage of reasons why "Star Trek" – like fellow genre veteran "Doctor Who" – has lasted for nearly six decades. Beyond their timeless formats, memorable characters and plenty of the coolest spaceships, the biggest factor in their longevity is arguably their ability to shapeshift into a different form every week. Their respective adventures may be populated with familiar faces, and have a tendency to begin and end in the same place. But all the bits in between have the potential to explore infinite – or thereabouts – storytelling possibilities.
It's a captivating formula that allows shows to scare the pants off you one week, before blasting off to explore some esoteric idea from the outer edges of sci-fi the next. Subsequent adventures can then venture into the realms of pure silliness – comedy is built into a holodeck's programming – before circling back to explore something more traditional.
Yes, I think it probably did have too many "novelty" episodes within a single season. I didn't have a problem with them on an individual basis, but I did find myself wishing for an episode that was like the more traditional cliffhanger finale.Did 'Star Trek: Strange New Worlds'' second season overdo the gimmicks?
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