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- Jan 22, 2008
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Over the years, I've acquired a small collection of "the art of..." books: the sort of things that contain design sketches and concept art for films, games and so on. I make models, and they provide a lot of inspiration for new things to build. While they're usually about £30 brand new, they often go for quite a bit less on Ebay and Amazon, especially if they're about something that's been out a while.
The Art Of Mad Max: Fury Road contains (unsurprisingly!) a lot of designs for modified cars and the loonies who drive them.
Here are some designs by Peter Pound, who created many of the vehicles:
Alien: Isolation was an exceptionally well-designed computer game, that captured the late-70s industrial look of Alien (and Outland, too).
This is my favourite of the lot: The Art of Fallout 4. The Fallout games have a retro 1950s look, despite being in the future, and some of the designs are really cool. It's a huge tome of a book, full of great ideas for people, buildings, creatures and machines. Very much recommended.
And this is a bit of an oddity. It's a sketchbook by Jes Goodwin, one of the designers and sculptors from Warhammer. I think it's out of print, but it contains lots of interesting annotated drawings, explaining why each creature looks the way it does, and how different visuals give different impressions. Again, a very inspiring read for modelmaking.
The Art Of Mad Max: Fury Road contains (unsurprisingly!) a lot of designs for modified cars and the loonies who drive them.
Here are some designs by Peter Pound, who created many of the vehicles:
Alien: Isolation was an exceptionally well-designed computer game, that captured the late-70s industrial look of Alien (and Outland, too).
This is my favourite of the lot: The Art of Fallout 4. The Fallout games have a retro 1950s look, despite being in the future, and some of the designs are really cool. It's a huge tome of a book, full of great ideas for people, buildings, creatures and machines. Very much recommended.
And this is a bit of an oddity. It's a sketchbook by Jes Goodwin, one of the designers and sculptors from Warhammer. I think it's out of print, but it contains lots of interesting annotated drawings, explaining why each creature looks the way it does, and how different visuals give different impressions. Again, a very inspiring read for modelmaking.