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"Types" of magic

Discussion in 'General Writing Discussion' started by Aorrowan, Nov 6, 2008.


    Aorrowan New Member

    Nov 3, 2008
    So, all this outlining of my plot has brought forward quite a few issues i need to address before i can carry on writing my story.

    My plan is to have the people in my world who have an ability to use magic, be able to only use a specific type. For example, a healer only has the ability to heal. They can not do any other type of magic.

    I'm trying to compile a list of different types of magic users. For some reason, this is much more difficult than i thought it would be!! After a day of thinking about this (well, the better part of a 12 hour shift at work) i've still only been able to come up with 3; healers, prophets and alchemists.

    There has to be a much longer list than this!! Any ideas? THX!

    Malloriel Creative Mastermind

    Feb 26, 2008
    Malloriel tends to give very in depth and highly d
    What about battle magic? That would have to be broken down as well, I'd think. Are there elementalists who can use one element only? Or is a battle mage able to access anything potentially destructive as a magic? Elementalists is also a good category as you can have people work with Earth and tend to gardens magically, grow intricate tree arrangements, or even make living furniture.

    TheEndIsNigh ...Prepare Thyself

    Mar 16, 2008

    dreir Flamer of Udun

    Jun 1, 2008
    Well, here is a list of magical 'schools' commonly found in RPGs and computer games. This is just off the top of my head so very much incomplete:

    1. Conjurors/Summoners - summons good/evil beings, possibly from other 'planes'.
    2. Elementalists (as Mall said) - works with the four common elements or more (additional elements include spirit, ether/nether, and the like).
    3. Necromancers - animates the dead / controls undead.
    4. Psionics - ESP and mental powers like telekinesis.
    5. Illusionists - creates illusions (visual, aural, etc).
    6. Shamans - stuff like knuckle bones, totem animals, and the ability to share animals' senses.
    7. Witches - arcane brews, cauldrons, eyes of newts and the like.
    8. Druids - wildlife and nature e.g. controls plants.
    9. Shapechangers - assumes animal forms or faculties.
    10. Sorcerors - a sort of catch-all category similar to battle mages.
    11. And so on and so forth :)

    - Dreir -

    Lith Oops

    Feb 1, 2007
    j d worthington

    j d worthington Moderator Staff Member

    May 9, 2006

    Aorrowan New Member

    Nov 3, 2008
    Thanks everyone for all your ideas! I must admit, if i look at the wider range of magic possibilities, it is a little intimidating...

    I'm trying to keep the magic categories as simplistic as possible. Mainly because, in my society, magic users had been outlawed and killed off generations ago. However, there were a few with certain talents the king decided were too useful to get rid of, and he secretly assimilated them into the rest of the population.
    At the moment, only the 3 "talents" i have listed are integral to the plot. But i like the idea of weather manipulation, that could definitely be fun and same with illusionists....hmmm..... :)

    SillyPoet New Member

    Jul 19, 2006
    I have several mantras: Ignorance is not knowing;
    I had a problem with this one too! I wanted to keep it simple- to have a handful of different magics, and the mages who used certain types would be labeled as such (like a Necromancer could only use the blood and Death magics, etc.), but the problem is this- WHICH ones should I use?

    I was thinking Death (destruction, pain), Blood (sacrifice and conjuration), Nature (animals and plants, spirits, healing), Elements (weather, earth, fire, water), and Planar (otherworld and Time) would be a nice mix. . However, one can never use all of them, and when someone unwittingly tries, my character is the result. Of course we find out there was a snafu in the spellcasting later on, but that was the fault of the way the spell was cast, not just because all of the different magics- though that is also a part of it.

    Does this sound good to you, or am I missing something?

    Aorrowan New Member

    Nov 3, 2008
    That does sound good. I'm putting it off for as long as possible while i write everything else up to it, but it's going to catch up to me sooner or later. Agh!
    I keep hoping that it will just figure itself out on paper while i write it...

    SillyPoet New Member

    Jul 19, 2006
    I have several mantras: Ignorance is not knowing;
    I write like that too! I love to see where the characters take me...I guess that is whay I have plotting problems- I really don't want to put them in a box...you know?

    tyrant New Member

    Aug 27, 2010
    I'm writting a story for an RPG and i don't want to use the usual White/ Black magic combo ... i ahve decided to use a Necromancer. Can anyone recomend another mage that would compliment the team? I would prefer to use something other then elementalist aswel

    MistingWolf The writing wolf ^,^

    Oct 15, 2008
    Mostly working on the story I'm doing now, but I s
    Tyrant: have you considered an empathetic person, one who senses people's emotions? I heard telepath earlier, but that's a little different.

    I have a GINORMOUS list of powers/abilities that have been introduced over the years through stories, comics, you name it. It's 15 pages long (with spacing) on MS Word, but I'll be happy to post it up. A friend gave it to me, but I'm not sure where he got it from.....

    Energy sourcing

    Ability to draw power from large or small but abundant sources of energy, such as turning kinetic energy into physical blasts or converting solar energy into other forms. Sometimes based on proximity to source, sometimes stored for future use.

    * Examples: Nexus[3] or Superman[4]

    Magical powers

    Main article: Magic

    Ability to use magical forces to varying degrees. Often used to simulate other powers, such as mind control and elemental attacks.

    * Supernatural
    o Examples: Doctor Strange[5] or Doctor Fate[6]

    Not all "magical" superpowers are actually supernatural, but are based on alternate or futuristic "science" which is unexplainable [1]. Mxyzptlk's abilities, for instance, rely on a set of physics different from our dimension's.

    * Pseudo-supernatural
    o Example: Mister Mxyzptlk[7][8] or Impossible Man[9]


    Ability to manipulate technology. Manifested as a special form of electrical/telekinetic manipulation, a special form of shapeshifting which allows physical interaction with machines, or even a special form of ESP that allows for mental interface with computer data.

    * Examples: Black Box[10] or Cyborg Superman[11] or Drummer[12]


    Main article: Psychokinesis
    See also: List of fictional characters with telekinesis

    Ability to manipulate and control objects with the mind, often in ways not visible to the naked eye.

    * Examples: Jean Grey or Psimon[13]


    Superpower manipulation

    This section refers to the ability to manipulate superpowers themselves, not "power" such as electrical power or gravitational power.

    See also: List of fictional characters who can manipulate superpowers

    Power bestowal

    Ability to bestow powers or jump-start latent powers.

    * Examples: Sage[14] or Synergy[15]

    Power mimicry or absorption

    Ability to copy or absorb another's powers or skills.

    * Examples: Rogue[16] or Black Alice[17]

    Power negation

    Ability to cancel the superpowers of others.

    * Examples: Leech[18] or Scrambler[19]

    Power sensing

    Ability to sense or recognize superhuman powers.

    * Example: Caliban[20]

    Personal physical powers

    Powers which affect a physical person's body.

    Accelerated healing

    Main article: Healing factor

    Ability to heal rapidly from any injury; the rate of recovery varies from character to character. Can sometimes result in the slowing of aging.

    * Examples: Wolverine[21] or Lobo[22]

    Acid generation

    Ability to generate acid, can be manifested through touch or as a spray.

    * Examples: Anarchist[23] or Man-Thing[24]

    Animal mimicry

    Ability to take on the abilities of certain animals.

    * Examples: Animal Man[25] or Vixen[26][27]

    Biological manipulation

    Ability to control all aspects of a living creature's biological make-up. This includes, but is not limited to, genetic alterations, physical distortion/augmentations, healing, disease, and biological functions.

    * Examples: Elixir[28] or Raven[29]

    Body part substitution

    Ability to replace one's limbs or other body parts with those of another.

    * Examples: Terror Inc.[30]

    Bone manipulation

    Ability to manipulate the bones in one's own body. This includes, but is not limited to, the generation of new bone mass, projecting bones out from the skin or rearranging one's own bones.

    * Examples: Marrow[31] or Spike[32]


    Main article: Self-replication

    Ability to create physical duplicates of oneself.

    * Examples: Multiple Man[33] or Triplicate Girl[34]

    Temporal duplication

    Ability to bring past and future versions of oneself back to the present.

    * Examples: Flashback[35] or Damian Tryp[36]


    Main article: Echolocation

    Ability to determine location of items in the environment by use of reflected sound waves, whether generated by the character or ambient sound. Also known as sonar sense.

    * Examples: Daredevil[37] or Man-Bat[38]


    Main article: Invisibility

    Ability to render the user unseen to the naked eye.

    * Examples: Invisible Woman[39] or Invisible Kid[40]


    Ability to be immune to one or more forms of physical damage or injury.

    * Examples: Champion of the Universe[41] or Supergirl[42] or Brit[43]

    Kinetic absorption

    Ability to absorb forms of kinetic energy into oneself and convert it into physical strength.

    * Examples: Strong Guy[44] or Sebastian Shaw[45]

    Matter ingestion

    Ability to consume any sort of matter without any ill effects on the user.

    * Examples: Matter-Eater Lad[46]


    Ability to temporarily merge two beings into a single being, which results in a completely new and stronger being.

    * Examples: Kleinstocks[47] or B'Wana Beast[48]

    Pheromone manipulation

    Ability to generate and control pheromones which may have various effects.

    * Examples: Wallflower[49] or Crimson Fox[50]

    Poison generation

    Ability to assault others with one or more varieties of toxins, with widely disparate effects.

    * Examples: Cobra[51] or Poison Ivy[52]

    Prehensile/animated hair

    The ability to animate and lengthen one's hair.

    * Examples: Medusa, Lorelei Travis

    Reactive adaptation/evolution

    Ability to develop a resistance or immunity to whatever they were injured by or exposed to. This effect can be permanent or temporary.

    * Examples: Lifeguard or Doomsday

    Self-detonation or explosion

    Ability to explode one's body mass and reform.

    * Examples: Nitro[53] or Damage[54]

    Sonic scream

    Ability to generate vocal sounds of a higher amplitude than a normal human.

    * Examples: Siryn[55] or Black Canary[56]

    Superhuman durability

    Ability to have a higher resistance to one or more forms of damage before being injured.

    * Examples: Luke Cage[57] or Solomon Grundy[58] or Tick[59]

    Superhuman reflexes

    Ability to react faster than a normal human.

    * Examples: Blade or Midnighter or Madman

    Superhuman senses

    Ability to see, smell, taste, feel and/or hear more than a normal human.

    * Examples: Sabretooth or Timber Wolf

    Superhuman strength

    Main article: Superhuman Strength
    See also: Strength level

    Ability to have a level of physical strength higher than that possible by a human being in real life.

    * Examples: Hulk[60] or Blok[61] or Mister Majestic[62]

    Superhuman vision

    Ability to see more than a normal human.

    Heat vision

    Main article: Heat vision

    Ability to project beams of concentrated radiation from the eyes.

    * Example: Superman[4]

    Night vision

    Main article: Night vision

    Ability to see clearly in darkness.

    * Examples: Owl or Doctor Mid-Nite

    X-ray vision

    Main article: X-ray vision

    Ability to see through solid objects.

    * Examples: Peepers or Lar Gand

    Telescopic or microscopic vision

    Ability to magnify vision to various levels.

    * Examples: Hyperion or Power Girl


    Ability to cling to objects or surfaces by a variety of means. Often related to animal mimicry.

    * Examples: Spider-Man or Anole


    Main article: Water breathing
    See also: Liquid breathing

    Ability to respirate through water in lieu of a gaseous medium. Not to be confused with an ability to go without breathing or to be able to breathe an alternate air supply.

    * Examples: Namor or Aquaman

    Mental faculty and knowledge-based abilities

    Innate capability

    Ability to naturally have skills and/or knowledge typically earned through learning.

    * Examples: Forge and Razorback


    Ability to understand any form of language, a natural polyglot. This can be accomplished in various ways.

    * Examples: Cypher and Starfire


    Main article: Omniscience

    Ability to know anything and everything.

    * Examples: Infinity and Mageddon

    Superhuman intelligence

    Ability to have intelligence far above genius level.

    * Examples: Leader or Brainiac 5


    Main article: Extra sensory perception

    The abilities of extra-sensory perception (ESP) and communication.

    Astral projection

    Main article: Astral projection

    Ability to separate and control one's astral body.

    * Examples: Marvel Girl or Ravager

    Cross-dimensional awareness

    Ability to detect actions and events in other dimensions. This is occasionally used in comics as an awareness of the fourth wall between the characters and the artist or audience.

    * Examples: She-Hulk or Ambush Bug


    Main article: Empathy

    Ability to read or sense the emotions and/or control the emotions or feelings of others.

    * Examples: Empath or Psycho-Pirate


    Ability to see and communicate with the dead (ghosts).

    * Examples: Wicked or Lionel Zerb


    Main articles: Premonition, Precognition, and Clairvoyance

    Ability to perceive the future. It may be expressed in vague dreams while asleep, other times it can be clear and can occur at will. It may also be used as a form of "Danger sense" to show the user that they are being threatened and from what direction it is coming from.

    * Examples: Destiny or Dream Girl


    Main article: Psychometry

    Ability to relate details about the past or future condition of an object, person or location, usually by being in close contact with it.

    * Examples: Adrienne Frost or Abe Sapien


    Main article: Telepathy

    Ability to read the thoughts of, or to mentally communicate with others.

    * Examples: Emma Frost or Saturn Girl

    Domination and mind control

    The ability to alter the perceptions of others, and general mind-control.

    * Example: Karma

    Astral trapping

    Ability to cause an astral projection to stay on the astral plane, usually in one specific place.

    * Example: Shadow King

    Memory manipulation

    Ability to erase or enhance the memories of another.

    * Example: Professor X or Zatanna or Hatori Sohma

    Mind control

    Main article: Mind control

    Ability to control the actions or reasoning of another with the mind.

    * Examples: Mesmero or Maxwell Lord


    Main article: Spiritual possession

    Ability to take control of another person’s body via astral projection or mind transfer.

    * Examples: Nocturne or Jericho

    Psionic blast

    Ability to overload another's mind causing pain, memory loss, loss of consciousness, vegetative state or death after having created a psionic link into that person's mind.

    * Examples: Psylocke or Gorilla Grodd

    Psychic weapons

    Ability to create a weapon of psychic energy that can harm mentally and not physically.

    * Examples: Danielle Moonstar or Wild Thing

    Manipulate fundamental forces or reality

    These powers may be manifested by various methods, including: by some method of molecular control; by access to, or partially or fully shifting to another dimension; by manipulating the geometric dimensions of time or space; or by some other unnamed method.


    Ability to bring inanimate objects to life or to free a person from petrification.

    * Examples: Selene or Ozymandias

    Darkness or shadow manipulation

    Ability to create or manipulate darkness, often by mentally accessing a dimension of dark energy (the Darkforce dimension in Marvel Comics, and the Shadowlands in DC Comics) and manipulating it.

    * Examples: Black Death or Obsidian or Darkness

    Density control

    Ability to increase the natural density of an object and/or one's self.

    * Examples: Vision or Martian Manhunter


    Ability to disintegrate matter through touch.

    * Examples: Wither or Plasmus

    Elemental transmutation

    Main article: Transmutation

    The ability to alter chemical elements, changing them from one substance to another by rearranging the atomic structure. May be limited to self-transmutation.

    * Examples: Alchemy[63] or Metamorpho[64]

    Gravity manipulation

    Ability to manipulate or generate gravitons, or other types of gravitational interactions.

    * Examples: Alex Power[65] or Geo-Force


    Main article: Immortality

    Ability to live forever. This may be complete immortality encompassing invulnerability, partial invulnerability to all but specific events (i.e. decapitation or exposure to a specific chemical such as kryptonite), the ability to die but become resurrected, or simply an inability to age normally.

    * Examples: Mr. Immortal or Vandal Savage

    Intangibility or phasing

    Ability to phase through solid matter without harm.

    * Examples: Shadowcat or Phantom Girl

    Light manipulation

    Ability to control, generate or absorb photons (particles of light).

    * Examples: Northstar or Dr. Light or Angelus

    Magnetism manipulation

    See also: List of fictional characters who can manipulate magnetic fields

    Ability to control and/or generate magnetic fields.

    * Examples: Magneto or Doctor Polaris

    Mass manipulation

    Ability to increase or decrease mass in an object or person.

    * Examples: Harry Leland or Star Boy

    Molecular manipulation

    Ability to mentally manipulate the molecules of objects and/or one's self on a molecular level.

    * Examples: Apocalypse[66] or Firestorm or Solar

    Probability manipulation

    Main article: Probability

    Ability to alter probability, causing unlikely things to happen or likely things to not happen.

    * Examples: Domino or Calamity King

    Radiation manipulation

    See also: List of fictional characters who can generate and manipulate radiation‎

    Ability to generate, manipulate or have immunity to toxic radiation.

    * Examples: X-Ray or Captain Atom

    Reality warping

    Main article: Reality warping

    Ability to change or manipulate reality itself.

    * Examples: Franklin Richards or Mister Mxyzptlk

    Sound manipulation

    Ability to manipulate sound waves.

    * Examples: Klaw or Fiddler

    Time manipulation

    See also: List of fictional characters who can manipulate time

    Ability to affect the flow of time by slowing, accelerating, reversing, or stopping it.

    * Examples: Tempo or Zoom

    Classical elements

    Ability to control or manipulate the classical elements.

    Air and wind manipulation / Aerokinesis

    Ability to control, generate, or absorb air or wind.

    * Examples: Wind Dancer or Red Tornado

    Cold and ice manipulation

    Ability to reduce the kinetic energy of atoms and thus reduce temperature, can be used to control, generate, or absorb ice.

    * Examples: Iceman or Ice

    Earth manipulation

    Ability to control earth; sand, stone, rock, lava, dirt, or minerals.

    * Examples: Petra or Terra

    Electric manipulation

    Ability to control, generate or absorb electrical fields.

    * Examples: Electro or Black Lightning

    Fire and heat manipulation

    Main article: Pyrokinesis
    See also: List of fictional characters who can manipulate fire

    Ability to control the kinetic energy of atoms to generate, control or absorb fire.

    * Examples: Pyro or Fire or Liz Sherman

    Plant manipulation

    Ability to accelerate the growth of, control or animate plant life.

    * Examples: Gardener or Poison Ivy

    Water and moisture manipulation

    See also: List of fictional characters who can manipulate water

    Ability to control, generate or absorb water.

    * Examples: Hydro-Man or Tempest

    Weather manipulation

    Main article: Weather control
    See also: List of fictional characters who can manipulate weather

    Ability to control or mentally affect the weather. This includes the ability to generate various natural phenomena (rain, tornadoes, lightning, etc.) or control the intensity of the weather.

    * Examples: Storm or Typhoon or Sarah Rainmaker

    Energy manipulation

    Main article: Energy

    These powers deal with energy generation, conversion and manipulation. In addition to generic energy, versions of these powers exist that deal with such things as light, sound, electricity, nuclear energy, and "darkforce".

    Concussion beams

    Ability to generate or transform various forms of energy into a "solid" or concussive beam of energy.

    * Examples: Cyclops or Gunfire

    Energy blasts

    See also: Heat vision

    Ability to expel various forms of energy from the body.

    * Examples: Havok or Ray

    Energy constructs

    Ability to create complex shapes (such as giant boxing gloves or cages) or even functional machinery (such as fire extinguishers or laser rifles) out of solid energy.

    * Examples: Cerise or Jade

    Energy conversion

    Ability to absorb one form of energy and convert it into another form of energy.

    * Examples: Dazzler or Bishop

    Force field generation

    Main article: Force field

    Ability to project powerful fields of manipulated energy.

    * Examples: Captain Britain or Argent

    Transportation or travel

    Dimensional transportation

    Ability to create wormholes, portation "discs" or other spatial portals for transport between two non-adjacent locations

    * Examples: Blink or Spot

    Electrical transportation

    Ability to travel through electrical conduits (such as power lines, or telephone lines). Can enter through devices such as televisions, electrical poles or computers.

    * Examples: Atom or Air Wave


    Ability to be present anywhere and everywhere always.

    * Examples: Eternity or the Source


    Ability to summon objects or beings for assistance.

    * Examples: Magik or Kid Eternity

    Superhuman speed

    See also: List of fictional characters who can move at superhuman speeds

    Ability to move at speeds faster than a normal human.

    * Examples: Quicksilver or Flash


    Main article: Teleportation

    Ability to move from one place to another without occupying the space in between.

    * Examples: Nightcrawler or Misfit[67]

    Time travel

    Main article: Time travel

    Ability to travel back and forth through time.

    * Examples: Kang the Conqueror or Waverider


    The following powers could be manifested in any number of ways.


    Main article: Flight
    See also: Gliding, Levitation, and Transvection (flying)

    Ability to lift off the ground, to ride air currents or to fly self-propelled through the air.

    * Examples: Characters with flight

    Different forms of flight include:

    Energy propulsion methods

    Cosmic energy control

    * Example: Ms. Marvel

    Energy aura projection

    * Examples: Sunfire or Looker

    Gravitational manipulation

    * Example: Gravity

    Magnetic levitation

    * Examples: Magneto or Static

    Sonic repulsion field

    * Example: Banshee

    Telekinetic power

    * Examples: Justice or Match

    Thermo-chemical energy

    * Example: Cannonball

    Physical propulsion methods

    * Insectoid form
    o Examples: Wasp or Insect Queen
    * Wind current control
    o Examples: Cyclone
    * Wings
    o Examples: Angel or Northwind


    Main article: Illusion

    Ability to alter or deceive the perceptions of another. Can be sensory, a light or sound-based effect, or an alteration of mental perceptions.

    * Examples: Mastermind or Princess Projectra


    Main article: Shapeshifting

    Ability to change appearance or body structure.

    * Examples: Mystique or Chameleon

    Types of shapeshifting include:

    * Animal morphing: Ability to take on animal forms. May be able to take on the abilities of the altered form.
    o Examples: Wolfsbane or Beast Boy
    * Elasticity: Ability to stretch, deform, expand and contract one's body into any form they can imagine.
    o Examples: Mister Fantastic[39] or Elongated Man
    * Inorganic: Ability to transform completely into an inorganic substance while retaining organic properties.
    o Examples: Colossus or Ferro Lad
    * Liquification: Ability to turn partially or completely into a liquid.
    o Examples: Hydro-Man or Zan
    * Size shifting: Ability to increase or decrease one's size.
    o Examples: Yellowjacket or Giganta
    * Sublimation: Ability to transform into a gaseous, mist, or fog-like form.
    o Examples: Amelia Voght or Mist
    * Transformation: Ability to transform into substance touched.
    o Examples: Absorbing Man or Amazing-Man or Grunge

    tyrant New Member

    Aug 27, 2010
    Wow thanks MisitingWolf .. that IS a long list. Empathetic magic does seem like a good lidea but I don't know how it could be incorporated into a game. What sort of abilities could I use? What special attacks could be used?

    digs Thicker than water

    Mar 14, 2007
    I think categories of magic would depend in large part on where your magic stems from and how it works. For example, it could be that magic stems from the gods, in which case there could be a god of healing, a god of water, a god of fire, etc - and each of these grants their followers certain powers. Otherwise magical powers could be granted by spirits of nature, which might include shapeshifting, healing or elemental manipulation. Foresight could be granted by some kind of fantasy quirk where different time streams run parallel to one another and sometimes intersect, allowing glimpses of the future/past.

    Those are just random examples, but the point I'm trying to illustrate is that by defining how your magic will work (unless it's intended to be a mystery - even to the author), different types and abilities should flow from that.

    tyrant New Member

    Aug 27, 2010
    Thanks for the help. I've decide to use Psionics 'cause i want the other user to use powers from within. Just 2 more characters left now

    Blackrook New Member

    Feb 22, 2009
    Magic in role playing games is far too powerful to use in a fantasy story. I think a good rule for magic is, the less the better.

    In The Hobbit, Gandalph makes very minimal use of magic. He defeats trolls with a ventriloquism spell, which is the equivalent of a 1st level spell in Dungeons & Dragons.

    In Lord of the Rings, Gandalph doesn't teleport around, he rides a horse.

    When a character is too powerful in magic, it is too easy for him to solve his problems. Instead of using smarts or skill, he casts a spell and the problem goes away.
    Toby Frost

    Toby Frost Well-Known Member

    Jan 22, 2008
    Overall, I agree. Making Gandalf a walking machine-gun would have become very dull. I feel obliged to add "unless you're a brilliant writer" to the end: after all, if you're good enough you can get away with almost anything. But you do have to be very, very good.

    A wizard who can solve everything with magic is actually quite damaging to the tension of the story. Readers need to have a rough idea of what the limit of the wizard's power is - what can we expect from him? Although it's not his best book, I thought Stephen King did this quite well in Firestarter.

    Personally though, I find books that set out the "rules of magic" too clearly a bit hard to get. It's easy to make the impossible-by-definition seem rather prosaic. I suspect it's a bit of a balancing act.
    Precise Calibre

    Precise Calibre Storywright

    Nov 12, 2007
    The more powerful the magic, the more accountability should be placed into the world. If an arcanist is capable of conjuring monumental forces to down his enemies, the cost should be dire to say the least.

    The magic in "Chronicles of the Necromancer" is developed quite well as far as this system is concerned, though I feel like the overall risk involved is downplayed somewhat by the predictable storyline.

    DoomOfTheDead13 New Member

    Oct 7, 2011
    I'm currently writing a short story in which I came across this problem.
    Some of the forms of magic I used are:
    Elemental sorcery

    Phoenixthewriter Maniac Braniac

    Sep 19, 2011
    Blog Info - Phoenixthewriter.blogspot.com
    Brandon Sanderson books always seem to utilize their own types of magic. You should take a look at Mistborn or Warbreaker. Heck, any book by him really except the Wheel of Time, and he's essentially developed a completely original form of power.

    Even Elantris, his first book had a truly unique form of wizardry.

    If you get creative, you can even find a reason why everyone has these skills, and they could all be related somehow to one another.

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