Mattastic
Active Member
- Joined
- Apr 12, 2008
- Messages
- 26
Hi, gang.
I started the setting of my novel as a worldbuilding project many, many years ago. Over the years many aspects of it have stabalised, and I'm now finding it very restrictive. As I've matured, I've thrown out ideas that were based on being "omg so cool!" or blatantly borrowed from other sources, and while this has improved some areas, such as characterisation, my plot is suffering immensely.
The problem here is that the characters won't DO anything! Originally, the entire cast were soldiers, and this was what caused them to end up galavanting around the galaxy. Then I realised that doing this AND giving them enough personal freedom to go where I want meant making the whole thing some kind of militant version of Star Trek. In my latest addition to my bin, the hero joined a military cult and the other characters got wrapped up in his personal quest, but massive resultant plot holes aside, I found I just didn't care about the whiney little ******* anymore. Worse yet, my favourite supporting character had no motivation to leave her home planet (neither did the hero, of course, except for the fact that he WAS a whiney little *******).
I tried the old "storm troopers destroy the farm" technique to upset her comfortable life, but life's too good where she's from for there to be that risk. And removing that comfort invalidates her character. Meanwhile, other characters would be more willing to arrest/kill/run away from the hero than help him.
Basically, my characters all want to endure the status quo. I can't plausably get the action to come to my heroes, and anyway, I want them to see the universe I created, but they have no good reason to do anything or go anywhere.
What's the cattle prod I need?
I started the setting of my novel as a worldbuilding project many, many years ago. Over the years many aspects of it have stabalised, and I'm now finding it very restrictive. As I've matured, I've thrown out ideas that were based on being "omg so cool!" or blatantly borrowed from other sources, and while this has improved some areas, such as characterisation, my plot is suffering immensely.
The problem here is that the characters won't DO anything! Originally, the entire cast were soldiers, and this was what caused them to end up galavanting around the galaxy. Then I realised that doing this AND giving them enough personal freedom to go where I want meant making the whole thing some kind of militant version of Star Trek. In my latest addition to my bin, the hero joined a military cult and the other characters got wrapped up in his personal quest, but massive resultant plot holes aside, I found I just didn't care about the whiney little ******* anymore. Worse yet, my favourite supporting character had no motivation to leave her home planet (neither did the hero, of course, except for the fact that he WAS a whiney little *******).
I tried the old "storm troopers destroy the farm" technique to upset her comfortable life, but life's too good where she's from for there to be that risk. And removing that comfort invalidates her character. Meanwhile, other characters would be more willing to arrest/kill/run away from the hero than help him.
Basically, my characters all want to endure the status quo. I can't plausably get the action to come to my heroes, and anyway, I want them to see the universe I created, but they have no good reason to do anything or go anywhere.
What's the cattle prod I need?