how much input have you had...?

Jo Zebedee

Aliens vs Belfast.
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I'm working on book two of my trilogy at the moment, tidying up a couple of scenes based on feedback from a lovely Chronner who helps me with my military scenes (me not ever having known the inside of an army ever and two of my main characters being soldiers, sadly). Since I'm working over a few scenes, I'm flipping backwards and forwards and smiling where I see people's input. I know we've had threads like this a long time in the past, but we've a lot of new members, so I thought it would be useful to consider how much input we've had where, and from whom, in order to create a believable sff world.

So, naming no names, here's where I've had input in book 2 of my trilogy (book 1 would be a book of its own...)

1. I'm not a bloke. Really. I know lots of blokes and have a gang of brothers, but I'm not, actually, a bloke. So I have a few beta readers who are real-life blokes, who let me know if my male characters get a bit off kilter in terms of interactions with others. (This is thorny ground, isn't it? Suffice to say, we're not talking male-characters-by-number. Or any characters by number, for that matter. I needed a bit of help to understand a female character I've written, because I don't know any female soldiers personally, and didn't understand some of her motivations.)

2. I'm also not a scientist. I've had loads of threads here where scientists have helped me out, not least for the geography of planets, for space manoevures, for ship movements etc. So lots of scientific input. Also, I tend to get my gravity impacted scenes a once over as sometimes I get confused as to what all gravity changes can effect.

3. I'm not an expert on totalitarian governments, but one of my clever, clever betas was. So I did lots of brain-picking on that.

4. Medical stuff. From broken ribs and ankles, to PTSD, I have loads of medical things befall my poor characters and I have a doctor who is very patient with me running things past them (and scuppers me from having characters sprinting around on broken legs with bones showing. Or, indeed, point out a character who has been shot with a laser will need to be monitored at least overnight as there can be complications, which led to a lovely scene between two key characters that works well.)

5. Military scenes. I mentioned it above, but I have a military expert who reads my scenes and advises me on language, patrol set ups, that sort of thing. They tend to read out of context, which is really hard betaing, and focus on that aspect, which is really helpful.

6. Point of view discipline. I'm not the worst in the world, but I have a lot of shifting point of views, and they can get muddled. I have a beta who is very strong in catching the slightest shift in focus.

7. Flight manoevures - I've had a pilot read over some scenes (see above re the military) for book one and I've taken their advisory into book two.

In addition to all this, I've also done a load of online research, and book reading and what not.

So, what's your knowledge blindspots and how do you fill them? Whose brains do you pick?

(On another note - because it's useful to know who is specialist in what - I'm pretty strong in corporate structure, management and leadership and things like motivation.)
 
Wow. How do you find all those betas? I could use help of some of those. Do you pay them or do they just help you, like friends?
 
Wow. How do you find all those betas? I could use help of some of those. Do you pay them or do they just help you, like friends?

I beg a lot...

Seriously, I was lucky enough to find this place. I started in critiques, and then I put up a pleading thread for betas and a couple stepped forwards. Then I joined a small writing group with a couple of other Chronners and they're the backbone of my betas. But along the way I've made connections with others, and we've swapped works and critiques. (For about a year and a half the only books I read were by other Chronners for critiquing.) Among those, a few have also become key betas, some of whom will read through, some I might just ask a question of if it's their specialism. Oh, and some are in more than one category.

Mostly, though, I ask nicely. I asked if anyone could help out with military scenes, and one of the Chronners offered to help. I've since betaed a few of their pieces, but much less than they've looked at for me (but the offer's always there.)

So, it's all recipricol, which takes a lot of time and effort.

(I've also paid for editors, as well, but never betas. Don't give them ideas ;))
 
Mostly, though, I ask nicely.
That's the key.

I haven't got a lot of 'clued up on technical subjects' betas, but I do value those I have.

I had a huge amount of useful info from a researcher at Royal Armouries. She gave me two and half hours of her time, which included answering all my questions, taking me on a tour and pointing out weapons and armour that would fit my fictional period and letting me try on armour and heft weapons.

I had intended to to visit a local shop that sold weapons and armour, but by the time I really needed that sort of info the shop had shut down, so I'll have to go back to Royal Armouries.

A mountaineering site taught me how not to rig up a zip wire, though next time I'll be more careful about my choice of name. Still I got a LOT of hits.

I've also done a load of online research, and book reading and what not.
Me too.

And last but not not least: many Chronners have helped out, especially about horses and false memories.

Don't be afraid to ask, (nearly) everyone I've approached has been both willing to help and generous with their time.
 
I'm working on book two of my trilogy at the moment, tidying up a couple of scenes based on feedback from a lovely Chronner who helps me with my military scenes (me not ever having known the inside of an army ever and two of my main characters being soldiers, sadly). Since I'm working over a few scenes, I'm flipping backwards and forwards and smiling where I see people's input. I know we've had threads like this a long time in the past, but we've a lot of new members, so I thought it would be useful to consider how much input we've had where, and from whom, in order to create a believable sff world.

So, naming no names, here's where I've had input in book 2 of my trilogy (book 1 would be a book of its own...)

1. I'm not a bloke. Really. I know lots of blokes and have a gang of brothers, but I'm not, actually, a bloke. So I have a few beta readers who are real-life blokes, who let me know if my male characters get a bit off kilter in terms of interactions with others. (This is thorny ground, isn't it? Suffice to say, we're not talking male-characters-by-number. Or any characters by number, for that matter. I needed a bit of help to understand a female character I've written, because I don't know any female soldiers personally, and didn't understand some of her motivations.)

2. I'm also not a scientist. I've had loads of threads here where scientists have helped me out, not least for the geography of planets, for space manoevures, for ship movements etc. So lots of scientific input. Also, I tend to get my gravity impacted scenes a once over as sometimes I get confused as to what all gravity changes can effect.

3. I'm not an expert on totalitarian governments, but one of my clever, clever betas was. So I did lots of brain-picking on that.

4. Medical stuff. From broken ribs and ankles, to PTSD, I have loads of medical things befall my poor characters and I have a doctor who is very patient with me running things past them (and scuppers me from having characters sprinting around on broken legs with bones showing. Or, indeed, point out a character who has been shot with a laser will need to be monitored at least overnight as there can be complications, which led to a lovely scene between two key characters that works well.)

5. Military scenes. I mentioned it above, but I have a military expert who reads my scenes and advises me on language, patrol set ups, that sort of thing. They tend to read out of context, which is really hard betaing, and focus on that aspect, which is really helpful.

6. Point of view discipline. I'm not the worst in the world, but I have a lot of shifting point of views, and they can get muddled. I have a beta who is very strong in catching the slightest shift in focus.

7. Flight manoevures - I've had a pilot read over some scenes (see above re the military) for book one and I've taken their advisory into book two.

In addition to all this, I've also done a load of online research, and book reading and what not.

So, what's your knowledge blindspots and how do you fill them? Whose brains do you pick?

(On another note - because it's useful to know who is specialist in what - I'm pretty strong in corporate structure, management and leadership and things like motivation.)
I find beta readers very helpful. They give me the "readers perspective." As a writer, I am too close to my work to notice the obvious errors that readers do. Kudos to you to find them with expertise.
 
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I am a bit lucky. I used to work at NASA (as a librarian/programmer), and I still have a few scientist contacts there if I need input on something space related. I also attend a great SFF critique circle here in Baltimore.

My wife is actually my best beta reader. She has a doctorate in history (smart/meticulous) and is absolutely down with pulverizing my stories. This bothered me, until I realized that she was almost always right. Now I beg her to read everything I write.
 
1. "Honey, how do I write a command line that will do..." Seriously, why did I write a character who is a genius with a computer?
 
On things like POV, tenses, pacing etc; tons of priceless info from beta readers and my critique group.

For more specific help, like Jo I also begged a doctor for wound info, in my case regarding a certain sword-through-the-back sequence. The Chrons has also been brilliant - I especially remember a thread on falling off cliffs where I got some great feedback.

I use You Tube a lot; most recently for an idea of how fast a flash flood in a mountain gulch actually moves. The amount of hikers out there tempting fate with go-pros is kind of scary! You Tube was also brilliant for a white-water rafting scene I wrote; I've rafted before, but I needed a specific setting (which I found after some digging, yay!).

The same novel I used all the bits above for is set in the real world, in a fictitious park based on a real one. So lots of Google Earth and park maps, too. And endless hours looking through scenery photos posted online. So if you don't know who to ask for help, the internet has a ton of good stuff on it, as long as you don't mind a weird search history!
 
Not too much on the specialist front, partly because I like to do my own research (although I have had some helpful insider knowledge from people with particular knowledge, such as veterinary expertise).

The most useful input, as well as general beta-reading, has been an outsider's eyes (or several sets of eyes) on the comedy. It's difficult to assess whether your own jokes are funny or not, and the fact that Sir Edric sails close to the wind with his, er, interesting and unorthodox views makes this doubly so.
 
I'm working on book two of my trilogy at the moment, tidying up a couple of scenes based on feedback from a lovely Chronner who helps me with my military scenes (me not ever having known the inside of an army ever and two of my main characters being soldiers, sadly). Since I'm working over a few scenes, I'm flipping backwards and forwards and smiling where I see people's input. I know we've had threads like this a long time in the past, but we've a lot of new members, so I thought it would be useful to consider how much input we've had where, and from whom, in order to create a believable sff world.

So, naming no names, here's where I've had input in book 2 of my trilogy (book 1 would be a book of its own...)

1. I'm not a bloke. Really. I know lots of blokes and have a gang of brothers, but I'm not, actually, a bloke. So I have a few beta readers who are real-life blokes, who let me know if my male characters get a bit off kilter in terms of interactions with others. (This is thorny ground, isn't it? Suffice to say, we're not talking male-characters-by-number. Or any characters by number, for that matter. I needed a bit of help to understand a female character I've written, because I don't know any female soldiers personally, and didn't understand some of her motivations.)

2. I'm also not a scientist. I've had loads of threads here where scientists have helped me out, not least for the geography of planets, for space manoevures, for ship movements etc. So lots of scientific input. Also, I tend to get my gravity impacted scenes a once over as sometimes I get confused as to what all gravity changes can effect.

3. I'm not an expert on totalitarian governments, but one of my clever, clever betas was. So I did lots of brain-picking on that.

4. Medical stuff. From broken ribs and ankles, to PTSD, I have loads of medical things befall my poor characters and I have a doctor who is very patient with me running things past them (and scuppers me from having characters sprinting around on broken legs with bones showing. Or, indeed, point out a character who has been shot with a laser will need to be monitored at least overnight as there can be complications, which led to a lovely scene between two key characters that works well.)

5. Military scenes. I mentioned it above, but I have a military expert who reads my scenes and advises me on language, patrol set ups, that sort of thing. They tend to read out of context, which is really hard betaing, and focus on that aspect, which is really helpful.

6. Point of view discipline. I'm not the worst in the world, but I have a lot of shifting point of views, and they can get muddled. I have a beta who is very strong in catching the slightest shift in focus.

7. Flight manoevures - I've had a pilot read over some scenes (see above re the military) for book one and I've taken their advisory into book two.

In addition to all this, I've also done a load of online research, and book reading and what not.

So, what's your knowledge blindspots and how do you fill them? Whose brains do you pick?

(On another note - because it's useful to know who is specialist in what - I'm pretty strong in corporate structure, management and leadership and things like motivation.)
I'm picking up a copy of book one of your trilogy. Read the reviews, straight up across the board, can't wait to get it! Don't spend the royalties all in one place.
 

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