So, forgive the back story:
Recently I had two fabulous betas read my nearly-not-quite-finished-new-shiny-manuscript. One came back telling me to cut the bits where the mc's emotions are stated outright because they're obvious; the other wanted me to point up the emotion and make the most of some scenes where it's muted.
I've worked a lot with both of them, so after I finished banging my head against the wall, I set to work and spent a lot of today removing statements of obvious emotion and trying to up the emotion in some of the scenes.
So. I have A Thought (possibly it's a failure of implementation thought and will be rendered insignificant if I manage to take the tweaking further, but it surprised me). I spent quite a bit of today working on an emotionally muted scene, giving it reasons to be A Scene Of Great Emotional Significance in the previous chapters and then re-writing the scene to make it more powerful.
And having done that, it's painfully raw and agonising. I don't like it at all. It takes a really dark story and makes it a painful, difficult story, and I don't want to write that.
Awful things happen to my mc -- it is a dark story -- but I don't want them to be really felt, I don't want him to dwell and I don't want the awful things he has to do to be what the reader focuses on.
Turns out I don't want heightened emotion (at least, not everywhere).
Is that weird? I always thought all scenes should be played for as much emotional impact as you can get, but now I wonder if that's actually what one wants -- if sometimes, for example, implied emotion can be more effective, and if sometimes (as in Dick Francis), you want a sort of cursory recognition of the emotion and then on to the next thing.
So, if that's so, when to use heightened emotion, and when to imply etc? Are there rules?
Recently I had two fabulous betas read my nearly-not-quite-finished-new-shiny-manuscript. One came back telling me to cut the bits where the mc's emotions are stated outright because they're obvious; the other wanted me to point up the emotion and make the most of some scenes where it's muted.
I've worked a lot with both of them, so after I finished banging my head against the wall, I set to work and spent a lot of today removing statements of obvious emotion and trying to up the emotion in some of the scenes.
So. I have A Thought (possibly it's a failure of implementation thought and will be rendered insignificant if I manage to take the tweaking further, but it surprised me). I spent quite a bit of today working on an emotionally muted scene, giving it reasons to be A Scene Of Great Emotional Significance in the previous chapters and then re-writing the scene to make it more powerful.
And having done that, it's painfully raw and agonising. I don't like it at all. It takes a really dark story and makes it a painful, difficult story, and I don't want to write that.
Awful things happen to my mc -- it is a dark story -- but I don't want them to be really felt, I don't want him to dwell and I don't want the awful things he has to do to be what the reader focuses on.
Turns out I don't want heightened emotion (at least, not everywhere).
Is that weird? I always thought all scenes should be played for as much emotional impact as you can get, but now I wonder if that's actually what one wants -- if sometimes, for example, implied emotion can be more effective, and if sometimes (as in Dick Francis), you want a sort of cursory recognition of the emotion and then on to the next thing.
So, if that's so, when to use heightened emotion, and when to imply etc? Are there rules?