Update:
Bwned! by Xbone!
I watched my friend level up to 12 and found out what thaddeus6th meant when he posted...
There's a key turning point and then it really kicks off (you'll know it when it happens).
And the game refused to save... It read "Game Saved", but it lied. He lost all saves prior to Sunday evening. That's four days (about twenty hours of real time spent playing).
From what my friend has told me and from what I've seen, DA:I is epic in scope, deep in story, and rich in character details (both personality and animation). Iron Bull took the Herald to get the common soldiers' opinions. Cullen and others actually look up (physically, in the animation) to his Qunari Herald. The ocean has big waves. Leliana is still alive.
The theological dilemmas that the Herald faces are extremely profound. Can the Herald claim to be a prophet? Would that help the people? Is it true? Does it matter if it's true? Or should the player just take it on faith? Why can't the Herald continue if it's all a lie?
But that's all gone. Lost in the ether.
Some of you know I paint miniature soldiers. I don't care that it's not cool. But I do care that the miniatures don't unpaint themselves overnight.
What if your bank said your last deposit did not get saved?
What if you went down on Christmas morning and all of the presents you bought for your family had disappeared?
Could your car be repossessed even if you'd made all of your payments?
Let me say that if the save function for an RTS (Total Annihilation, Starcraft) does not work.... who would care? RTS games take less than an hour, I don't need to save them.
But the purpose of Dragon Rage: Imposition is that it's a story... something to reveal itself over time. It's got to be at least twenty-eight hours even for a maniacally obsessive Korean gamer with acute insomnia... and more like fifty for the rest of us. A story. An epic story. Nobody reads
The Lord of the Rings in one sitting... you have to have a bookmark. A save point.
And a RPG of this day and age, played through a console or computer, has the ability to be different for each player and for each class, race, and gender of the player's character. The PC interacts with many factions (races, guilds, political parties, nations, social groups, military organizations, party NPCs, etc.) and the worlds can be explored in different orders... so the story is never... I repeat, NEVER the same. Losing save points or whole characters means losing the story... not just the place in the story, but the entire story. Every time you have to revert to a save point, the story changes... I repeat, the story changes.
What Microsoft, EA Games, and Bioware are doing with Dragon Rage: Imposition is stealing money and wasting time. It's now fifty-one days since the XBone release in the U.S. Fifty-one days... and it's unplayable. Since all other platforms have been fixed, I tend to think this problem lies exclusively with Microsoft. There is no regard for product quality or customer satisfaction. I'd love to see EA and/or Bioware come out and say, "
We advise all prospective players to buy this game for any platform other than XBone. Currently, there is an issue with the save feature that has not been ironed out. We are working tirelessly with Microsoft to provide a game of the highest quality... and until that time, we heartily encourage you to enjoy our game through other means." Actually, I'd love to see Microsoft pull the product voluntarily and offer refunds.
So my friend has over thirty hours invested in DR: Imposition. To show for it, he has a level 7 character. He's now installed the game four times. Four! He's lost two characters completely and five levels of choices for foundational plot developments and intense character building for his current character... including the aforementioned "key turning point"... not to mention all of the side quests, gathering of resources, and crafting.
My friend confessed that even after uninstalling and reloading (the level 12 saves were gone and only level 7 remains), he does not now have the will to continue. He's been a glutton for punishment... I guess he'll go back to Dark Souls II on the PS.